ch1_06c_emissive

ch1_06c_emissive is an emissive (light) mesh of the GTA V map in Vinewood Hills, from the base game. It measures 27.2 × 20.2 × 2.50 m and is drawn with 322 triangles and 2 textures, up to 100 m away. From far away the game draws ch1_06c_emissive_lod in its place.
- Model
- ch1_06c_emissive
- Hash
- 1389934802 (0x52D8B8D2)
- What it is
- emissive (light) mesh
- Size (m)
- 27.2 × 20.2 × 2.50
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 602
- Triangles
- 322
- Textures
- 2
- Texture dictionary
- 0xd6ec6882
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06c.rpf\ch1_06c_emissive.ydr
- Definition file
- cityhills_01_metadata_016_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06c_emissive is placed 2 times on the map, most of all in Vinewood Hills. One of its places: -1982.14, 641.24, 122.87.
The map files (IPLs) that place it include ch1_06c_strm_0 and hei_ch1_06c_strm_0.
Also placed by ch1_06c_strm_0
- prop_wall_light_16e
- prop_gas_pump_1c
- prop_weeds_nxg08
- prop_pot_plant_05c
- prop_recyclebin_01a
- prop_fnclink_07c
- ch1_06c_creepingivy2
- ch1_06c_decal1
- ch1_06c_fur00
- ch1_06c_fur01
- ch1_06c_fur02
- ch1_06c_fur03
Models like ch1_06c_emissive
- ch1_06c_base_01
- ch1_06c_creepingivy2
- ch1_06c_decal1
- ch1_06c_fur00
- ch1_06c_fur01
- ch1_06c_fur02
- ch1_06c_fur03
- ch1_06c_fur04
- ch1_06c_fur05
- ch1_06c_fur06
- ch1_06c_gasstationslod
- ch1_06c_hedge_2_00
local obj = CreateObject(`ch1_06c_emissive`, coords.x, coords.y, coords.z, false, false, false)