ch1_06b_tdec_66

ch1_06b_tdec_66 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 74.1 × 35.0 × 30.0 m and is drawn with 66 triangles and 4 textures, up to 299 m away.
- Model
- ch1_06b_tdec_66
- Hash
- 1906074002 (0x719C6192)
- What it is
- piece
- Size (m)
- 74.1 × 35.0 × 30.0
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 72
- Triangles
- 66
- Textures
- 4
- Texture dictionary
- ch1_06b_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06b.rpf\ch1_06b_tdec_66.ydr
- Definition file
- cityhills_01_metadata_008_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06b_tdec_66 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2059.87, 305.78, 107.57.
The map files (IPLs) that place it include ch1_06b_long_1 and hei_ch1_06b_long_1.
Also placed by ch1_06b_long_1
- prop_joshua_tree_01a
- ch1_06b_emissive
- ch1_06b_land_01
- ch1_06b_poolwtr
- ch1_06b_tdec_00
- ch1_06b_tdec_01
- ch1_06b_tdec_02
- ch1_06b_tdec_03
Models like ch1_06b_tdec_66
- ch1_06b_tdec_00
- ch1_06b_tdec_01
- ch1_06b_tdec_02
- ch1_06b_tdec_03
- ch1_06b_tdec_04
- ch1_06b_tdec_05
- ch1_06b_tdec_06
- ch1_06b_tdec_07
local obj = CreateObject(`ch1_06b_tdec_66`, coords.x, coords.y, coords.z, false, false, false)