GTA Explorer

ch1_06_statue01_lod

ch1_06_statue01_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_06_statue01_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 37.9 × 40.5 × 9.93 m and is drawn with 329 triangles and 1 texture, up to 240 m away. It is the lower-detail copy of ch1_06_statue01 that the game draws from far away.

Model
ch1_06_statue01_lod
Hash
2027564676 (0x78DA2E84)
What it is
low-detail (LOD) model
Size (m)
37.9 × 40.5 × 9.93
Size class
huge
LOD distance (m)
240
Vertices
705
Triangles
329
Textures
1
Texture dictionary
ch1_06_scul_lod
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06.rpf\ch1_06_statue01_lod.ydr
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06_statue01_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2060.57, 192.73, 115.74.

The map files (IPLs) that place it include ch1_06 and hei_ch1_06.

Also placed by ch1_06

local obj = CreateObject(`ch1_06_statue01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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