apa_mp_h_04_dining_light1

apa_mp_h_04_dining_light1 is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 0.17 × 2.44 × 0.08 m and is drawn with 776 triangles and 4 textures, up to 30 m away.
- Model
- apa_mp_h_04_dining_light1
- Hash
- 948550326 (0x3889BAB6)
- What it is
- emissive (light) mesh
- Size (m)
- 0.17 × 2.44 × 0.08
- Size class
- medium
- LOD distance (m)
- 30
- Vertices
- 738
- Triangles
- 776
- Textures
- 4
- Texture dictionary
- apa_mp_h_04_int_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_h_04.rpf\apa_mp_h_04_dining_light1.ydr
- Definition file
- apa_int_mp_h_04.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_h_04_dining_light1: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_h_04_dining_light1
- apa_mp_h_04_dining_art
- apa_mp_h_04_dining_art_temp1
- apa_mp_h_04_dining_blends
- apa_mp_h_04_dining_books
- apa_mp_h_04_dining_light004
- apa_mp_h_04_dining_light005
- apa_mp_h_04_dining_light006
- apa_mp_h_04_dining_light007
- apa_mp_h_04_dining_light2
- apa_mp_h_04_dining_light3
- apa_mp_h_04_dining_mirror_floor
- apa_mp_h_04_dining_rug
local obj = CreateObject(`apa_mp_h_04_dining_light1`, coords.x, coords.y, coords.z, false, false, false)