ch1_06_res4_deched_10

ch1_06_res4_deched_10 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 7.57 × 20.4 × 3.28 m and is drawn with 53 triangles and 2 textures, up to 30 m away.
- Model
- ch1_06_res4_deched_10
- Hash
- 2864937348 (0xAAC37984)
- What it is
- piece
- Size (m)
- 7.57 × 20.4 × 3.28
- Size class
- huge
- LOD distance (m)
- 30
- Vertices
- 50
- Triangles
- 53
- Textures
- 2
- Texture dictionary
- ch1_06_decals
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06.rpf\ch1_06_res4_deched_10.ydr
- Definition file
- cityhills_01_metadata_010_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06_res4_deched_10 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1998.42, 236.28, 88.01.
The map files (IPLs) that place it include ch1_06_strm_1 and hei_ch1_06_strm_1.
Also placed by ch1_06_strm_1
- prop_rub_binbag_04
- prop_fncres_07a
- prop_rock_1_i
- prop_rock_1_f
- prop_fncres_07b
- prop_patio_lounger_3
- prop_plant_int_04c
- prop_weeds_nxg07b001
- prop_forsale_lrg_03
- prop_forsale_lrg_05
- prop_hose_3
- prop_letterbox_03
Models like ch1_06_res4_deched_10
- ch1_06_res4_deched_01
- ch1_06_res4_deched_02
- ch1_06_res4_deched_03
- ch1_06_res4_deched_04
- ch1_06_res4_deched_05
- ch1_06_res4_deched_06
- ch1_06_res4_deched_07
- ch1_06_res4_deched_08
- ch1_06_res4_deched_09
local obj = CreateObject(`ch1_06_res4_deched_10`, coords.x, coords.y, coords.z, false, false, false)