GTA Explorer

ch1_06_wall01

ch1_06_wall01, a fence or wall of the GTA V map in Pacific Bluffs

ch1_06_wall01 is a fence or wall of the GTA V map in Pacific Bluffs, from the base game. It measures 63.6 × 37.1 × 21.6 m and is drawn with 950 triangles and 11 textures, up to 85 m away. From far away the game draws ch1_06_wall01_lod in its place.

Model
ch1_06_wall01
Hash
3048135880 (0xB5AEDCC8)
What it is
fence or wall
Size (m)
63.6 × 37.1 × 21.6
Size class
huge
LOD distance (m)
85
Vertices
1,067
Triangles
950
Textures
11
Texture dictionary
ch1_06
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06.rpf\ch1_06_wall01.ydr
Definition file
cityhills_01_metadata_010_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06_wall01 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1960.97, 121.52, 96.01.

The map files (IPLs) that place it include ch1_06_strm_1 and hei_ch1_06_strm_1.

Also placed by ch1_06_strm_1

Models like ch1_06_wall01

local obj = CreateObject(`ch1_06_wall01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…