GTA Explorer

ch1_06_slod

ch1_06_slod, a super-low-detail (SLOD) model of the GTA V map in Richman

ch1_06_slod is a super-low-detail (SLOD) model of the GTA V map in Richman, from the base game. It measures 165 × 245 × 22.6 m and is drawn with 3,517 triangles and 4 textures, up to 850 m away.

Model
ch1_06_slod
Hash
1484864245 (0x58813AF5)
What it is
super-low-detail (SLOD) model
Size (m)
165 × 245 × 22.6
Size class
huge
LOD distance (m)
850
Vertices
5,570
Triangles
3,517
Textures
4
Texture dictionary
ch1_lod_0106_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0106_slod2_children.ydd
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06_slod is placed 2 times on the map, most of all in Richman. One of its places: -1960.02, 202.75, 98.41.

The map files (IPLs) that place it include ch1_06 and hei_ch1_06.

Also placed by ch1_06

Models like ch1_06_slod

local obj = CreateObject(`ch1_06_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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