ch1_04b_landdcl_01_lod

ch1_04b_landdcl_01_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 229 × 155 × 31.4 m and is drawn with 2,031 triangles and 5 textures, up to 600 m away. It is the lower-detail copy of ch1_04b_landdcl_01 that the game draws from far away.
- Model
- ch1_04b_landdcl_01_lod
- Hash
- 3741120202 (0xDEFCF6CA)
- What it is
- low-detail (LOD) model
- Size (m)
- 229 × 155 × 31.4
- Size class
- huge
- LOD distance (m)
- 600
- Vertices
- 1,617
- Triangles
- 2,031
- Textures
- 5
- Texture dictionary
- ch1_04b_land_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04b_slod_03_children.ydd
- Definition file
- cityhills_01_metadata_010.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_landdcl_01_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1803.71, 2474.67, 18.19.
The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.
Also placed by ch1_04b
- 0x038b0394
- 0x07a38ec9
- 0x15512a24
- 0x19b730cc
- 0x19cd691d
- 0x1e9778c6
- 0x21c07557
- 0x254aca17
- 0x34fc6676
- 0x38fbf179
- 0x4fc89c0e
- 0x54b5a3a8
Models like ch1_04b_landdcl_01_lod
local obj = CreateObject(`ch1_04b_landdcl_01_lod`, coords.x, coords.y, coords.z, false, false, false)