GTA Explorer

ch1_04b_cliff_dcl_12

ch1_04b_cliff_dcl_12, a decal of the GTA V map in Lago Zancudo

ch1_04b_cliff_dcl_12 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 80.2 × 119 × 15.3 m and is drawn with 586 triangles and 2 textures, up to 299 m away.

Model
ch1_04b_cliff_dcl_12
Hash
3898765793 (0xE86271E1)
What it is
decal
Size (m)
80.2 × 119 × 15.3
Size class
huge
LOD distance (m)
299
Vertices
584
Triangles
586
Textures
2
Texture dictionary
ch1_04b_rock1
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_cliff_dcl_12.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_cliff_dcl_12 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1485.24, 2408.50, 7.54.

The map files (IPLs) that place it include ch1_04b_long_0 and hei_ch1_04b_long_0.

Also placed by ch1_04b_long_0

Models like ch1_04b_cliff_dcl_12

local obj = CreateObject(`ch1_04b_cliff_dcl_12`, coords.x, coords.y, coords.z, false, false, false)

 

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