ch1_04b_cliff_07_lod

ch1_04b_cliff_07_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 275 × 102 × 42.3 m and is drawn with 4,900 triangles and 24 textures, up to 500 m away. It is the lower-detail copy of ch1_04b_cliff_07 that the game draws from far away.
- Model
- ch1_04b_cliff_07_lod
- Hash
- 2138759844 (0x7F7AE2A4)
- What it is
- low-detail (LOD) model
- Size (m)
- 275 × 102 × 42.3
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 3,423
- Triangles
- 4,900
- Textures
- 24
- Texture dictionary
- ch1_04b_land_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04b_slod_001_children.ydd
- Definition file
- cityhills_01_metadata_010.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_cliff_07_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1950.62, 2334.28, 47.32.
The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.
Also placed by ch1_04b
- 0x038b0394
- 0x07a38ec9
- 0x15512a24
- 0x19b730cc
- 0x19cd691d
- 0x1e9778c6
- 0x21c07557
- 0x254aca17
- 0x34fc6676
- 0x38fbf179
- 0x4fc89c0e
- 0x54b5a3a8
Models like ch1_04b_cliff_07_lod
local obj = CreateObject(`ch1_04b_cliff_07_lod`, coords.x, coords.y, coords.z, false, false, false)