GTA Explorer

ch1_04_slodbase_nocrunch_10

ch1_04_slodbase_nocrunch_10, a piece of the GTA V map in Lago Zancudo

ch1_04_slodbase_nocrunch_10 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 304 × 343 × 20.8 m and is drawn with 502 triangles and 2 textures, up to 1,000 m away.

Model
ch1_04_slodbase_nocrunch_10
Hash
3723796181 (0xDDF49ED5)
What it is
piece
Size (m)
304 × 343 × 20.8
Size class
huge
LOD distance (m)
1000
Vertices
375
Triangles
502
Textures
2
Texture dictionary
ch1_lod_slod2_04_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_04_children.ydd
Definition file
cityhills_01_metadata_011.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_slodbase_nocrunch_10 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2770.17, 2445.80, -6.05.

The map files (IPLs) that place it include ch1_04 and hei_ch1_04.

Also placed by ch1_04

Models like ch1_04_slodbase_nocrunch_10

local obj = CreateObject(`ch1_04_slodbase_nocrunch_10`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…