ch1_04_slodbase_nocrunch_6

ch1_04_slodbase_nocrunch_6 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 189 × 301 × 11.8 m and is drawn with 566 triangles and 2 textures, up to 1,000 m away.
- Model
- ch1_04_slodbase_nocrunch_6
- Hash
- 1896306383 (0x710756CF)
- What it is
- piece
- Size (m)
- 189 × 301 × 11.8
- Size class
- huge
- LOD distance (m)
- 1000
- Vertices
- 412
- Triangles
- 566
- Textures
- 2
- Texture dictionary
- ch1_lod_slod2_04_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_04_children.ydd
- Definition file
- cityhills_01_metadata_011.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_slodbase_nocrunch_6 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2276.79, 2474.09, 3.90.
The map files (IPLs) that place it include ch1_04 and hei_ch1_04.
Also placed by ch1_04
- 0x01ad93cf
- 0x0a40c247
- 0x1872051e
- 0x39eea1a2
- 0x7ded2ac2
- 0x8fc6ce75
- 0xa9519672
- 0xb10210eb
- 0xc318b518
- 0xd4555791
- 0xe6cc7c7f
- 0xf80e1efe
Models like ch1_04_slodbase_nocrunch_6
- ch1_04_slodbase_nocrunch_1
- ch1_04_slodbase_nocrunch_10
- ch1_04_slodbase_nocrunch_2
- ch1_04_slodbase_nocrunch_3
- ch1_04_slodbase_nocrunch_4
- ch1_04_slodbase_nocrunch_5
- ch1_04_slodbase_nocrunch_7
- ch1_04_slodbase_nocrunch_8
- ch1_04_slodbase_nocrunch_9
local obj = CreateObject(`ch1_04_slodbase_nocrunch_6`, coords.x, coords.y, coords.z, false, false, false)