GTA Explorer

ch1_04_slodbase_nocrunch_6

ch1_04_slodbase_nocrunch_6, a piece of the GTA V map in Lago Zancudo

ch1_04_slodbase_nocrunch_6 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 189 × 301 × 11.8 m and is drawn with 566 triangles and 2 textures, up to 1,000 m away.

Model
ch1_04_slodbase_nocrunch_6
Hash
1896306383 (0x710756CF)
What it is
piece
Size (m)
189 × 301 × 11.8
Size class
huge
LOD distance (m)
1000
Vertices
412
Triangles
566
Textures
2
Texture dictionary
ch1_lod_slod2_04_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_04_children.ydd
Definition file
cityhills_01_metadata_011.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_slodbase_nocrunch_6 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2276.79, 2474.09, 3.90.

The map files (IPLs) that place it include ch1_04 and hei_ch1_04.

Also placed by ch1_04

Models like ch1_04_slodbase_nocrunch_6

local obj = CreateObject(`ch1_04_slodbase_nocrunch_6`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…