GTA Explorer

ch1_04_slodbase_nocrunch_7

ch1_04_slodbase_nocrunch_7, a piece of the GTA V map in Lago Zancudo

ch1_04_slodbase_nocrunch_7 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 268 × 184 × 34.3 m and is drawn with 466 triangles and 2 textures, up to 1,000 m away.

Model
ch1_04_slodbase_nocrunch_7
Hash
583842395 (0x22CCBA5B)
What it is
piece
Size (m)
268 × 184 × 34.3
Size class
huge
LOD distance (m)
1000
Vertices
356
Triangles
466
Textures
2
Texture dictionary
ch1_lod_slod2_04_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_04_children.ydd
Definition file
cityhills_01_metadata_011.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_slodbase_nocrunch_7 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2446.51, 2346.64, 19.57.

The map files (IPLs) that place it include ch1_04 and hei_ch1_04.

Also placed by ch1_04

Models like ch1_04_slodbase_nocrunch_7

local obj = CreateObject(`ch1_04_slodbase_nocrunch_7`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…