GTA Explorer

ch1_04_sea_ch1_04_uw_dec_02

ch1_04_sea_ch1_04_uw_dec_02, a decal of the GTA V map in Pacific Ocean

ch1_04_sea_ch1_04_uw_dec_02 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 174 × 272 × 31.6 m and is drawn with 4,414 triangles and 2 textures, up to 299 m away.

Model
ch1_04_sea_ch1_04_uw_dec_02
Hash
4288616279 (0xFF9F1757)
What it is
decal
Size (m)
174 × 272 × 31.6
Size class
huge
LOD distance (m)
299
Vertices
4,437
Triangles
4,414
Textures
2
Texture dictionary
ch1_04_sea
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04_sea.rpf\ch1_04_sea_ch1_04_uw_dec_02.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_sea_ch1_04_uw_dec_02 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2931.01, 2447.55, -19.81.

The map files (IPLs) that place it include ch1_04_sea_long_0 and hei_ch1_04_sea_long_0.

Also placed by ch1_04_sea_long_0

Models like ch1_04_sea_ch1_04_uw_dec_02

local obj = CreateObject(`ch1_04_sea_ch1_04_uw_dec_02`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…