GTA Explorer

ch1_04_sea_ch1_04_uw_01

ch1_04_sea_ch1_04_uw_01, a water or sea piece of the GTA V map in Pacific Ocean

ch1_04_sea_ch1_04_uw_01 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 229 × 270 × 45.6 m and is drawn with 17,025 triangles and 29 textures, up to 299 m away. From far away the game draws ch1_04_sea_ch1_04_uw_01_lod in its place.

Model
ch1_04_sea_ch1_04_uw_01
Hash
1275047988 (0x4BFFB034)
What it is
water or sea piece
Size (m)
229 × 270 × 45.6
Size class
huge
LOD distance (m)
299
Vertices
13,344
Triangles
17,025
Textures
29
Texture dictionary
ch1_04_sea
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04_sea.rpf\ch1_04_sea_ch1_04_uw_01.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_sea_ch1_04_uw_01 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2963.52, 2457.10, -28.76.

The map files (IPLs) that place it include ch1_04_sea_long_0 and hei_ch1_04_sea_long_0.

Also placed by ch1_04_sea_long_0

Models like ch1_04_sea_ch1_04_uw_01

local obj = CreateObject(`ch1_04_sea_ch1_04_uw_01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…