ch1_04_refprox031_ch

ch1_04_refprox031_ch is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 7.72 × 7.95 × 0.26 m and is drawn with 1 triangle, up to 8 m away.
- Model
- ch1_04_refprox031_ch
- Hash
- 1529750140 (0x5B2E227C)
- What it is
- piece
- Size (m)
- 7.72 × 7.95 × 0.26
- Size class
- large
- LOD distance (m)
- 8
- Vertices
- 3
- Triangles
- 1
- Texture dictionary
- ch1_04_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_refprox031_ch.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_refprox031_ch is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2291.08, 2488.43, -8.01.
The map files (IPLs) that place it include ch1_04_strm_1 and hei_ch1_04_strm_1.
Also placed by ch1_04_strm_1
- prop_veg_grass_02_a
- prop_veg_grass_01_d
- reeds_03
- ch1_04_culvert01_s
- ch1_04_decal_bridge
- ch1_04_refprox025_ch
- ch1_04_refprox028_ch
- ch1_04_refprox029_ch
- ch1_04_refprox032_ch
- ch1_04_refprox034_ch
Models like ch1_04_refprox031_ch
- ch1_04_armco_endsmalll001
- ch1_04_armco_left_10
- ch1_04_armco_rght_10
- ch1_04_culvert01
- ch1_04_culvert02
- ch1_04_dcl_04
- ch1_04_dcl_05
- ch1_04_dcl_11
- ch1_04_dcl_13
- ch1_04_dcl_13b
- ch1_04_dcl_14
- ch1_04_dcl_15
local obj = CreateObject(`ch1_04_refprox031_ch`, coords.x, coords.y, coords.z, false, false, false)