ch1_04_rockgroup_1_lod

ch1_04_rockgroup_1_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 268 × 139 × 33.5 m and is drawn with 10,089 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of ch1_04_rockgroup_1 that the game draws from far away.
- Model
- ch1_04_rockgroup_1_lod
- Hash
- 3247888039 (0xC196D6A7)
- What it is
- low-detail (LOD) model
- Size (m)
- 268 × 139 × 33.5
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 6,218
- Triangles
- 10,089
- Textures
- 1
- Texture dictionary
- ch1_04_land_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04_slodbase_nocrunch_5_children.ydd
- Definition file
- cityhills_01_metadata_011.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_rockgroup_1_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2285.57, 2334.02, 15.75.
The map files (IPLs) that place it include ch1_04 and hei_ch1_04.
Also placed by ch1_04
- 0x01ad93cf
- 0x0a40c247
- 0x1872051e
- 0x39eea1a2
- 0x7ded2ac2
- 0x8fc6ce75
- 0xa9519672
- 0xb10210eb
- 0xc318b518
- 0xd4555791
- 0xe6cc7c7f
- 0xf80e1efe
local obj = CreateObject(`ch1_04_rockgroup_1_lod`, coords.x, coords.y, coords.z, false, false, false)