GTA Explorer

ch1_04_rockgroup_1_lod

ch1_04_rockgroup_1_lod, a low-detail (LOD) model of the GTA V map in Lago Zancudo

ch1_04_rockgroup_1_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 268 × 139 × 33.5 m and is drawn with 10,089 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of ch1_04_rockgroup_1 that the game draws from far away.

Model
ch1_04_rockgroup_1_lod
Hash
3247888039 (0xC196D6A7)
What it is
low-detail (LOD) model
Size (m)
268 × 139 × 33.5
Size class
huge
LOD distance (m)
500
Vertices
6,218
Triangles
10,089
Textures
1
Texture dictionary
ch1_04_land_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04_slodbase_nocrunch_5_children.ydd
Definition file
cityhills_01_metadata_011.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_rockgroup_1_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2285.57, 2334.02, 15.75.

The map files (IPLs) that place it include ch1_04 and hei_ch1_04.

Also placed by ch1_04

local obj = CreateObject(`ch1_04_rockgroup_1_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…