ch1_04_refprox030_ch

ch1_04_refprox030_ch is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 6.88 × 18.6 × 0.20 m and is drawn with 1 triangle, up to 8 m away.
- Model
- ch1_04_refprox030_ch
- Hash
- 3625130460 (0xD81319DC)
- What it is
- piece
- Size (m)
- 6.88 × 18.6 × 0.20
- Size class
- large
- LOD distance (m)
- 8
- Vertices
- 3
- Triangles
- 1
- Texture dictionary
- ch1_04_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_refprox030_ch.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_refprox030_ch is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2507.57, 2473.33, -10.62.
The map files (IPLs) that place it include ch1_04_strm_0 and hei_ch1_04_strm_0.
Also placed by ch1_04_strm_0
- reeds_03
- prop_veg_grass_01_d
- prop_fnclink_02a
- prop_streetlight_16a
- prop_fnclink_02b
- prop_gas_pump_1a
- prop_rub_cage01a
- prop_aircon_m_05
- prop_boxpile_03a
- prop_p_spider_01c
- prop_rub_cage01e
- prop_recyclebin_01a
Models like ch1_04_refprox030_ch
- ch1_04_armco_endsmalll001
- ch1_04_armco_left_10
- ch1_04_armco_rght_10
- ch1_04_culvert01
- ch1_04_culvert02
- ch1_04_dcl_04
- ch1_04_dcl_05
- ch1_04_dcl_11
- ch1_04_dcl_13
- ch1_04_dcl_13b
- ch1_04_dcl_14
- ch1_04_dcl_15
local obj = CreateObject(`ch1_04_refprox030_ch`, coords.x, coords.y, coords.z, false, false, false)