GTA Explorer

ch1_03_land_004_lod

ch1_03_land_004_lod, a low-detail (LOD) model of the GTA V map in Lago Zancudo

ch1_03_land_004_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 171 × 183 × 36.6 m and is drawn with 8,169 triangles and 19 textures, up to 500 m away. It is the lower-detail copy of ch1_03_land_004 that the game draws from far away.

Model
ch1_03_land_004_lod
Hash
2982985735 (0xB1CCC007)
What it is
low-detail (LOD) model
Size (m)
171 × 183 × 36.6
Size class
huge
LOD distance (m)
500
Vertices
5,807
Triangles
8,169
Textures
19
Texture dictionary
ch1_03_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_03_slodbase_nocrunch_4_children.ydd
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_land_004_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2796.62, 2278.64, 16.49.

The map files (IPLs) that place it include ch1_03 and hei_ch1_03.

Also placed by ch1_03

Models like ch1_03_land_004_lod

local obj = CreateObject(`ch1_03_land_004_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…