ch1_02_kerb02

ch1_02_kerb02 is a road or track piece of the GTA V map in Banham Canyon, from the base game. It measures 75.6 × 364 × 10.3 m and is drawn with 914 triangles and 21 textures, up to 299 m away. From far away the game draws ch1_02_kerb02_lod in its place.
- Model
- ch1_02_kerb02
- Hash
- 1842996250 (0x6DD9E41A)
- What it is
- road or track piece
- Size (m)
- 75.6 × 364 × 10.3
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 1,238
- Triangles
- 914
- Textures
- 21
- Texture dictionary
- ch1_02_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_kerb02.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_kerb02 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3081.99, 225.77, 13.27.
The map files (IPLs) that place it include ch1_02_long_0 and hei_ch1_02_long_0.
Also placed by ch1_02_long_0
- prop_metal_plates01
- prop_patio_lounger_2
- prop_roofpipe_02
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00101
- ch1_02_ch1_emissive_ch1_02_06
- ch1_02_ch1_road01
- ch1_02_foam_01
- ch1_02_foam_02
- ch1_02_gnd_02_rails
Models like ch1_02_kerb02
- ch1_02_12
- ch1_02_armco_left001
- ch1_02_armco_left001b
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00100
- ch1_02_blends_00101
- ch1_02_blends_00102
- ch1_02_blg02cloth01
- ch1_02_build_02
local obj = CreateObject(`ch1_02_kerb02`, coords.x, coords.y, coords.z, false, false, false)