ch1_02_ih06_58

ch1_02_ih06_58 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 33.9 × 20.2 × 18.5 m and is drawn with 7,349 triangles and 47 textures, up to 63 m away. From far away the game draws ch1_02_ih06_58_lod in its place.
- Model
- ch1_02_ih06_58
- Hash
- 1762604786 (0x690F36F2)
- What it is
- piece
- Size (m)
- 33.9 × 20.2 × 18.5
- Size class
- huge
- LOD distance (m)
- 63
- Vertices
- 8,481
- Triangles
- 7,349
- Textures
- 47
- Texture dictionary
- ch1_02_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_ih06_58.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_ih06_58 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3050.88, 500.03, 9.96.
The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.
Also placed by ch1_02_strm_2
- prop_pot_plant_01a
- prop_roofvent_05b
- prop_roofvent_12a
- prop_beer_bar
- prop_paints_can03
- prop_patio_lounger_2
- prop_garden_chimes_01
- prop_oilcan_01a
- prop_paints_can01
- prop_satdish_s_01
- prop_satdish_s_02
- prop_boxpile_08a
Models like ch1_02_ih06_58
- ch1_02_ih06_58_rails
- ch1_02_ih06_58_railsb
- ch1_02_blg02cloth01
- ch1_02_build_02
- ch1_02_build_02_planks
- ch1_02_build_02_rails
- ch1_02_build_02_stepsa
- ch1_02_build_02_stepsb
- ch1_02_buildl_79
- ch1_02_buildl_79_rails
- ch1_02_cloth_01
- ch1_02_cloth_02
local obj = CreateObject(`ch1_02_ih06_58`, coords.x, coords.y, coords.z, false, false, false)