ch1_02_house_001

ch1_02_house_001 is a building of the GTA V map in Banham Canyon, from the base game. It measures 24.7 × 20.8 × 11.0 m and is drawn with 3,452 triangles and 30 textures, up to 180 m away. From far away the game draws ch1_02_house_001_lod in its place.
- Model
- ch1_02_house_001
- Hash
- 3528546177 (0xD2515781)
- What it is
- building
- Size (m)
- 24.7 × 20.8 × 11.0
- Size class
- huge
- LOD distance (m)
- 180
- Vertices
- 5,763
- Triangles
- 3,452
- Textures
- 30
- Texture dictionary
- ch1_02_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_house_001.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_house_001 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3102.34, 350.18, 11.32.
The map files (IPLs) that place it include ch1_02_long_0 and hei_ch1_02_long_0.
Also placed by ch1_02_long_0
- prop_metal_plates01
- prop_patio_lounger_2
- prop_roofpipe_02
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00101
- ch1_02_ch1_emissive_ch1_02_06
- ch1_02_ch1_road01
- ch1_02_foam_01
- ch1_02_foam_02
- ch1_02_gnd_02_rails
Models like ch1_02_house_001
- ch1_02_house_001_raila
- ch1_02_house_001_railb
- ch1_02_blg02cloth01
- ch1_02_build_02
- ch1_02_build_02_planks
- ch1_02_build_02_rails
- ch1_02_build_02_stepsa
- ch1_02_build_02_stepsb
- ch1_02_buildl_79
- ch1_02_buildl_79_rails
- ch1_02_cloth_01
- ch1_02_cloth_02
local obj = CreateObject(`ch1_02_house_001`, coords.x, coords.y, coords.z, false, false, false)