ch1_02_hs02cloth01

ch1_02_hs02cloth01 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 12.4 × 15.8 × 0.74 m and is drawn with 192 triangles and 3 textures, up to 100 m away.
- Model
- ch1_02_hs02cloth01
- Hash
- 2455136169 (0x925667A9)
- What it is
- piece
- Size (m)
- 12.4 × 15.8 × 0.74
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 135
- Triangles
- 192
- Textures
- 3
- Texture dictionary
- ch1_02_build
- Asset type
- fragment
- Kind
- yft
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_hs02cloth01.yft
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_hs02cloth01 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3131.85, 236.69, 10.68.
The map files (IPLs) that place it include ch1_02_strm_0 and hei_ch1_02_strm_0.
Also placed by ch1_02_strm_0
- prop_rub_tyre_02
- prop_oldlight_01c
- prop_patio_lounger_2
- prop_pot_plant_01e
- prop_table_03b_chr
- prop_aircon_s_02b
- prop_pot_plant_01a
- prop_pot_plant_01c
- prop_satdish_s_01
- prop_table_03b
- prop_bbq_4
- prop_parasol_04b
Models like ch1_02_hs02cloth01
- ch1_02_12
- ch1_02_armco_left001
- ch1_02_armco_left001b
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00100
- ch1_02_blends_00101
- ch1_02_blends_00102
- ch1_02_blg02cloth01
- ch1_02_build_02
local obj = CreateObject(`ch1_02_hs02cloth01`, coords.x, coords.y, coords.z, false, false, false)