ch1_01_flagpole_01

ch1_01_flagpole_01 is a piece of the GTA V map in Richman, from the base game. It measures 77.8 × 2.53 × 18.3 m and is drawn with 648 triangles and 3 textures, up to 30 m away. From far away the game draws ch1_01_flagpole_01_lod in its place.
- Model
- ch1_01_flagpole_01
- Hash
- 2721600678 (0xA23854A6)
- What it is
- piece
- Size (m)
- 77.8 × 2.53 × 18.3
- Size class
- huge
- LOD distance (m)
- 30
- Vertices
- 1,024
- Triangles
- 648
- Textures
- 3
- Texture dictionary
- ch1_01_prkentr
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_flagpole_01.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_flagpole_01 is placed 2 times on the map, most of all in Richman. One of its places: -1826.70, 88.08, 78.68.
The map files (IPLs) that place it include ch1_01_strm_6 and hei_ch1_01_strm_6.
Also placed by ch1_01_strm_6
- prop_folder_01
- prop_monitor_01b
- prop_bin_10a
- prop_bollard_02c
- prop_cabinet_01
- prop_coathook_01
- prop_fan_01
- prop_off_chair_04
- prop_off_phone_01
- prop_pc_01a
- prop_radio_01
- prop_till_02
Models like ch1_01_flagpole_01
- ch1_01_flaga
- ch1_01_flagb
- ch1_01_flagc
- ch1_01_flagd
- ch1_01_korizhut
- ch1_01_korizwall
- ch1_01_museentrncdcal
local obj = CreateObject(`ch1_01_flagpole_01`, coords.x, coords.y, coords.z, false, false, false)