GTA Explorer

bt1_05_emissive_slod

bt1_05_emissive_slod, a super-low-detail (SLOD) model of the GTA V map in Rockford Hills

bt1_05_emissive_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 150 × 63.5 × 41.5 m and is drawn with 116 triangles and 1 texture, up to 600 m away. It is the lower-detail copy of bt1_05_emissive that the game draws from far away.

Model
bt1_05_emissive_slod
Hash
92289222 (0x058038C6)
What it is
super-low-detail (SLOD) model
Size (m)
150 × 63.5 × 41.5
Size class
huge
LOD distance (m)
600
Vertices
183
Triangles
116
Textures
1
Texture dictionary
ss1_lod_emissive_bt_05_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\ss1_lod_emissive_bt_05_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_05_emissive_slod is placed 3 times on the map, most of all in Rockford Hills. One of its places: -437.63, -428.65, 53.15.

The map files (IPLs) that place it include apa_bt1_05, bt1_05 and hei_bt1_05.

Also placed by apa_bt1_05

Models like bt1_05_emissive_slod

local obj = CreateObject(`bt1_05_emissive_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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