bt1_05_emissive_c

bt1_05_emissive_c is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 55.3 × 55.8 × 29.1 m and is drawn with 154 triangles and 2 textures, up to 100 m away.
- Model
- bt1_05_emissive_c
- Hash
- 4251601793 (0xFD6A4B81)
- What it is
- emissive (light) mesh
- Size (m)
- 55.3 × 55.8 × 29.1
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 308
- Triangles
- 154
- Textures
- 2
- Texture dictionary
- bt1_05_emissive
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_05.rpf\bt1_05_emissive_c.ydr
- Definition file
- sunset_metadata_015_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_05_emissive_c is placed 3 times on the map, most of all in Rockford Hills. One of its places: -482.66, -419.33, 56.55.
The map files (IPLs) that place it include apa_bt1_05_strm_0, bt1_05_strm_0 and hei_bt1_05_strm_0.
Also placed by apa_bt1_05_strm_0
- prop_roofvent_04a
- bt1_05_fireescape_iref
- bt1_05_balsmall_iref
- bt1_05_ballarge_iref
- prop_wall_light_03a
- prop_plant_palm_01a
- prop_bush_ivy_02_top
- prop_rub_binbag_03b
- prop_rub_boxpile_06
- bt1_05_buildmed
- bt1_05_buildmed_detail
- bt1_05_details03
Models like bt1_05_emissive_c
local obj = CreateObject(`bt1_05_emissive_c`, coords.x, coords.y, coords.z, false, false, false)