GTA Explorer

bt1_05_emissive_c

bt1_05_emissive_c, an emissive (light) mesh of the GTA V map in Rockford Hills

bt1_05_emissive_c is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 55.3 × 55.8 × 29.1 m and is drawn with 154 triangles and 2 textures, up to 100 m away.

Model
bt1_05_emissive_c
Hash
4251601793 (0xFD6A4B81)
What it is
emissive (light) mesh
Size (m)
55.3 × 55.8 × 29.1
Size class
huge
LOD distance (m)
100
Vertices
308
Triangles
154
Textures
2
Texture dictionary
bt1_05_emissive
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_citye\sunset\bt1_05.rpf\bt1_05_emissive_c.ydr
Definition file
sunset_metadata_015_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_05_emissive_c is placed 3 times on the map, most of all in Rockford Hills. One of its places: -482.66, -419.33, 56.55.

The map files (IPLs) that place it include apa_bt1_05_strm_0, bt1_05_strm_0 and hei_bt1_05_strm_0.

Also placed by apa_bt1_05_strm_0

Models like bt1_05_emissive_c

local obj = CreateObject(`bt1_05_emissive_c`, coords.x, coords.y, coords.z, false, false, false)

 

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