GTA Explorer

bt1_05_emissive_b

bt1_05_emissive_b, an emissive (light) mesh of the GTA V map in Rockford Hills

bt1_05_emissive_b is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 92.9 × 54.8 × 15.8 m and is drawn with 222 triangles and 3 textures, up to 116 m away.

Model
bt1_05_emissive_b
Hash
233499778 (0x0DEAEC82)
What it is
emissive (light) mesh
Size (m)
92.9 × 54.8 × 15.8
Size class
huge
LOD distance (m)
116
Vertices
430
Triangles
222
Textures
3
Texture dictionary
bt1_05_emissive
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_citye\sunset\bt1_05.rpf\bt1_05_emissive_b.ydr
Definition file
sunset_metadata_015_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_05_emissive_b is placed 3 times on the map, most of all in Rockford Hills. One of its places: -407.85, -431.89, 39.52.

The map files (IPLs) that place it include apa_bt1_05_strm_0, bt1_05_strm_0 and hei_bt1_05_strm_0.

Also placed by apa_bt1_05_strm_0

Models like bt1_05_emissive_b

local obj = CreateObject(`bt1_05_emissive_b`, coords.x, coords.y, coords.z, false, false, false)

 

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