bt1_05_emissive_lod

bt1_05_emissive_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 45.1 × 37.9 × 59.3 m and is drawn with 506 triangles and 1 texture, up to 300 m away. It is the lower-detail copy of bt1_05_emissive that the game draws from far away.
- Model
- bt1_05_emissive_lod
- Hash
- 3035797638 (0xB4F29886)
- What it is
- low-detail (LOD) model
- Size (m)
- 45.1 × 37.9 × 59.3
- Size class
- huge
- LOD distance (m)
- 300
- Vertices
- 877
- Triangles
- 506
- Textures
- 1
- Texture dictionary
- bt1_05_emissive_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_05_emissive_slod_b_children.ydd
- Definition file
- sunset_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_05_emissive_lod is placed 3 times on the map, most of all in Rockford Hills. One of its places: -286.63, -445.23, 57.22.
The map files (IPLs) that place it include apa_bt1_05, bt1_05 and hei_bt1_05.
Also placed by apa_bt1_05
- 0x708d93fa
- 0x75eab99d
- 0x7777c6f0
- 0x83490eac
- 0x9f6da459
- 0xadca97b8
- 0xb910fa3b
- 0xe2ea3be8
- bt1_05_emissive_slod_b
- bt1_05_slod1
- bt1_05_slod2
Models like bt1_05_emissive_lod
local obj = CreateObject(`bt1_05_emissive_lod`, coords.x, coords.y, coords.z, false, false, false)