bt1_04_glue_int

bt1_04_glue_int is a piece of the GTA V map, from title update 2. It measures 122 × 70.7 × 9.50 m and is drawn with 1,824 triangles and 1 texture, up to 100 m away.
- Model
- bt1_04_glue_int
- Hash
- 4177548459 (0xF90054AB)
- What it is
- piece
- Size (m)
- 122 × 70.7 × 9.50
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 1,802
- Triangles
- 1,824
- Textures
- 1
- Texture dictionary
- bt1_04_alpha
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_04.rpf\bt1_04_glue_int.ydr
- Definition file
- bt1_04_interior_bt1_04_carpark.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is
No map file places bt1_04_glue_int: scripts spawn it, or an interior’s entity set does.
Models like bt1_04_glue_int
- bt1_04_glue_01
- bt1_04_glue_02
- bt1_04_glue_03
- bt1_04_glue2_int
- bt1_04_glue5_int
- bt1_04_weed_001
- bt1_04_weed_01
- bt1_04_weed_02
local obj = CreateObject(`bt1_04_glue_int`, coords.x, coords.y, coords.z, false, false, false)