bt1_04_terrain02_lod

bt1_04_terrain02_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 136 × 150 × 20.6 m and is drawn with 1,514 triangles and 4 textures, up to 400 m away. It is the lower-detail copy of bt1_04_terrain02 that the game draws from far away.
- Model
- bt1_04_terrain02_lod
- Hash
- 3856241922 (0xE5D99502)
- What it is
- low-detail (LOD) model
- Size (m)
- 136 × 150 × 20.6
- Size class
- huge
- LOD distance (m)
- 400
- Vertices
- 1,770
- Triangles
- 1,514
- Textures
- 4
- Texture dictionary
- bt1_04_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_04_slod1_children.ydd
- Definition file
- sunset_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_04_terrain02_lod is placed 3 times on the map, most of all in Burton. One of its places: -193.28, -231.91, 39.35.
The map files (IPLs) that place it include apa_bt1_04, bt1_04 and hei_bt1_04.
Also placed by apa_bt1_04
- 0x45b533d1
- 0x4a07c52a
- 0x6942c647
- 0xaf27b4cf
- 0xb85eb583
- 0xc2a35426
- 0xc5610632
- 0xd55cb492
- 0xf0e3fc18
- 0xfe814009
- bt1_04_clotheshi_milo_lod
- bt1_04_mall_emit_slod
Models like bt1_04_terrain02_lod
local obj = CreateObject(`bt1_04_terrain02_lod`, coords.x, coords.y, coords.z, false, false, false)