bh1_48_grnd_hdg_lod

bh1_48_grnd_hdg_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 25.2 × 28.0 × 5.95 m and is drawn with 466 triangles and 3 textures, up to 250 m away. It is the lower-detail copy of bh1_48_grnd_hdg that the game draws from far away.
- Model
- bh1_48_grnd_hdg_lod
- Hash
- 1196557508 (0x475204C4)
- What it is
- low-detail (LOD) model
- Size (m)
- 25.2 × 28.0 × 5.95
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 535
- Triangles
- 466
- Textures
- 3
- Texture dictionary
- bh1_48_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_48_slod_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_grnd_hdg_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -830.54, 168.35, 67.74.
The map files (IPLs) that place it include bh1_48 and hei_bh1_48.
Also placed by bh1_48
Models like bh1_48_grnd_hdg_lod
local obj = CreateObject(`bh1_48_grnd_hdg_lod`, coords.x, coords.y, coords.z, false, false, false)