bh1_48_grnd2

bh1_48_grnd2 is a terrain piece of the GTA V map in Rockford Hills, from title update 2. It measures 51.0 × 64.0 × 21.4 m and is drawn with 21,829 triangles and 66 textures, up to 120 m away. From far away the game draws bh1_48_grnd2_lod in its place.
- Model
- bh1_48_grnd2
- Hash
- 4080511877 (0xF337AB85)
- What it is
- terrain piece
- Size (m)
- 51.0 × 64.0 × 21.4
- Size class
- huge
- LOD distance (m)
- 120
- Vertices
- 26,052
- Triangles
- 21,829
- Textures
- 66
- Texture dictionary
- bh1_48
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf\bh1_48_grnd2.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_grnd2 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -783.67, 165.53, 67.95.
The map files (IPLs) that place it include bh1_48_strm_0 and hei_bh1_48_strm_0.
Also placed by bh1_48_strm_0
- prop_windowbox_small
- bh1_48_planter_ref
- prop_sign_sec_02
- prop_plant_paradise_b
- prop_wall_light_16e
- prop_fnclink_03b
- prop_pot_plant_01c
- prop_fnclink_03d
- prop_forsale_lrg_01
- prop_sign_sec_01
- prop_table_08_chr
- prop_lrggate_03a
Models like bh1_48_grnd2
- bh1_48_b_builda
- bh1_48_b_buildb
- bh1_48_b_decal_a
- bh1_48_b_decal_b
- bh1_48_b_decal_c
- bh1_48_b_decal_d
- bh1_48_b_decal_e
- bh1_48_b_detailsa
- bh1_48_b_detailsb
- bh1_48_b_detailsc
- bh1_48_b_detailsd
- bh1_48_b_gate1
local obj = CreateObject(`bh1_48_grnd2`, coords.x, coords.y, coords.z, false, false, false)