bh1_48_grnd_hdg

bh1_48_grnd_hdg is a terrain piece of the GTA V map in Rockford Hills, from title update 2. It measures 25.3 × 28.1 × 5.98 m and is drawn with 7,347 triangles and 19 textures, up to 80 m away. From far away the game draws bh1_48_grnd_hdg_lod in its place.
- Model
- bh1_48_grnd_hdg
- Hash
- 1900583117 (0x714898CD)
- What it is
- terrain piece
- Size (m)
- 25.3 × 28.1 × 5.98
- Size class
- huge
- LOD distance (m)
- 80
- Vertices
- 7,736
- Triangles
- 7,347
- Textures
- 19
- Texture dictionary
- bh1_48
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf\bh1_48_grnd_hdg.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_grnd_hdg is placed 2 times on the map, most of all in Rockford Hills. One of its places: -830.54, 168.35, 67.74.
The map files (IPLs) that place it include bh1_48_strm_0 and hei_bh1_48_strm_0.
Also placed by bh1_48_strm_0
- prop_windowbox_small
- bh1_48_planter_ref
- prop_sign_sec_02
- prop_plant_paradise_b
- prop_wall_light_16e
- prop_fnclink_03b
- prop_pot_plant_01c
- prop_fnclink_03d
- prop_forsale_lrg_01
- prop_sign_sec_01
- prop_table_08_chr
- prop_lrggate_03a
Models like bh1_48_grnd_hdg
- bh1_48_b_gate1
- bh1_48_b_ground
- bh1_48_b_wall
- bh1_48_balustrada
- bh1_48_balustradb
- bh1_48_balustradc
- bh1_48_fur_01
- bh1_48_fur_02
- bh1_48_fur_03
- bh1_48_fur_04
- bh1_48_fur_05
- bh1_48_fur_06
local obj = CreateObject(`bh1_48_grnd_hdg`, coords.x, coords.y, coords.z, false, false, false)