bh1_48_em_slod

bh1_48_em_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 37.1 × 80.3 × 23.4 m and is drawn with 86 triangles and 1 texture, up to 2,000 m away.
- Model
- bh1_48_em_slod
- Hash
- 3678744233 (0xDB452EA9)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 37.1 × 80.3 × 23.4
- Size class
- huge
- LOD distance (m)
- 2000
- Vertices
- 146
- Triangles
- 86
- Textures
- 1
- Texture dictionary
- bh1_lod_emissive_6_21_f_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_f_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_em_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -806.30, 147.28, 68.04.
The map files (IPLs) that place it include bh1_48 and hei_bh1_48.
Also placed by bh1_48
Models like bh1_48_em_slod
local obj = CreateObject(`bh1_48_em_slod`, coords.x, coords.y, coords.z, false, false, false)