bh1_48_slod

bh1_48_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 92.3 × 105 × 34.3 m and is drawn with 4,448 triangles and 2 textures, up to 500 m away.
- Model
- bh1_48_slod
- Hash
- 3849357425 (0xE5708871)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 92.3 × 105 × 34.3
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 6,428
- Triangles
- 4,448
- Textures
- 2
- Texture dictionary
- bh1_lod_45_48_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_45_48_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -806.30, 147.28, 68.04.
The map files (IPLs) that place it include bh1_48 and hei_bh1_48.
Also placed by bh1_48
Models like bh1_48_slod
- bh1_48_b_builda
- bh1_48_b_buildb
- bh1_48_b_decal_a
- bh1_48_b_decal_b
- bh1_48_b_decal_c
- bh1_48_b_decal_d
- bh1_48_b_decal_e
- bh1_48_b_detailsa
- bh1_48_b_detailsb
- bh1_48_b_detailsc
- bh1_48_b_detailsd
- bh1_48_b_gate1
local obj = CreateObject(`bh1_48_slod`, coords.x, coords.y, coords.z, false, false, false)