bh1_34_shadow01_lod

bh1_34_shadow01_lod is a low-detail (LOD) model of the GTA V map in Morningwood, from title update 2. It measures 13.3 × 11.5 × 0.02 m and is drawn with 6 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_34_shadow01 that the game draws from far away.
- Model
- bh1_34_shadow01_lod
- Hash
- 1872821339 (0x6FA0FC5B)
- What it is
- low-detail (LOD) model
- Size (m)
- 13.3 × 11.5 × 0.02
- Size class
- large
- LOD distance (m)
- 250
- Vertices
- 10
- Triangles
- 6
- Textures
- 1
- Texture dictionary
- bh1_34_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_34_slod1_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_34_shadow01_lod is placed 2 times on the map, most of all in Morningwood. One of its places: -1377.08, -358.83, 39.26.
The map files (IPLs) that place it include bh1_34 and hei_bh1_34.
Also placed by bh1_34
Models like bh1_34_shadow01_lod
local obj = CreateObject(`bh1_34_shadow01_lod`, coords.x, coords.y, coords.z, false, false, false)