bh1_34_fizz_det

bh1_34_fizz_det is a detail piece of the GTA V map in Morningwood, from title update 2. It measures 15.0 × 22.2 × 19.2 m and is drawn with 3,556 triangles and 6 textures, up to 150 m away.
- Model
- bh1_34_fizz_det
- Hash
- 45662378 (0x02B8C0AA)
- What it is
- detail piece
- Size (m)
- 15.0 × 22.2 × 19.2
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 4,514
- Triangles
- 3,556
- Textures
- 6
- Texture dictionary
- bh1_34_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_34.rpf\bh1_34_fizz_det.ydr
- Definition file
- beverly_metadata_018_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_34_fizz_det is placed 2 times on the map, most of all in Morningwood. One of its places: -1375.57, -324.91, 47.89.
The map files (IPLs) that place it include bh1_34_strm_0 and hei_bh1_34_strm_0.
Also placed by bh1_34_strm_0
- prop_roofvent_16a
- prop_phonebox_01c
- prop_wall_light_09a
- prop_dumpster_02a
- prop_fire_driser_1b
- bh1_34_blgs01
- bh1_34_blgs01_billboard
- bh1_34_blgs01_details
- bh1_34_blgs02_details
- bh1_34_blgs03
- bh1_34_blgs03_billboard
- bh1_34_bunting_008
Models like bh1_34_fizz_det
local obj = CreateObject(`bh1_34_fizz_det`, coords.x, coords.y, coords.z, false, false, false)