bh1_34_ground

bh1_34_ground is a terrain piece of the GTA V map in Morningwood, from title update 2. It measures 88.0 × 85.1 × 14.0 m and is drawn with 5,702 triangles and 26 textures, up to 110 m away. From far away the game draws bh1_34_ground_lod in its place.
- Model
- bh1_34_ground
- Hash
- 1331953957 (0x4F640125)
- What it is
- terrain piece
- Size (m)
- 88.0 × 85.1 × 14.0
- Size class
- huge
- LOD distance (m)
- 110
- Vertices
- 6,481
- Triangles
- 5,702
- Textures
- 26
- Texture dictionary
- bh1_34_blgs2
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_34.rpf\bh1_34_ground.ydr
- Definition file
- beverly_metadata_018_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_34_ground is placed 2 times on the map, most of all in Morningwood. One of its places: -1371.98, -321.42, 39.47.
The map files (IPLs) that place it include bh1_34_strm_0 and hei_bh1_34_strm_0.
Also placed by bh1_34_strm_0
- prop_roofvent_16a
- prop_phonebox_01c
- prop_wall_light_09a
- prop_dumpster_02a
- prop_fire_driser_1b
- bh1_34_blgs01
- bh1_34_blgs01_billboard
- bh1_34_blgs01_details
- bh1_34_blgs02_details
- bh1_34_blgs03
- bh1_34_blgs03_billboard
- bh1_34_bunting_008
Models like bh1_34_ground
- bh1_34_blgs01
- bh1_34_blgs01_billboard
- bh1_34_blgs01_details
- bh1_34_blgs02_details
- bh1_34_blgs03
- bh1_34_blgs03_billboard
- bh1_34_bunting_008
- bh1_34_em_1
- bh1_34_em_2
- bh1_34_em_3
- bh1_34_em_slod
local obj = CreateObject(`bh1_34_ground`, coords.x, coords.y, coords.z, false, false, false)