GTA Explorer

bh1_33_blg01_neon_lod

bh1_33_blg01_neon_lod, a low-detail (LOD) model of the GTA V map in Morningwood

bh1_33_blg01_neon_lod is a low-detail (LOD) model of the GTA V map in Morningwood, from title update 2. It measures 73.2 × 80.1 × 23.2 m and is drawn with 647 triangles and 2 textures, up to 200 m away. It is the lower-detail copy of bh1_33_blg01_neon that the game draws from far away.

Model
bh1_33_blg01_neon_lod
Hash
3682708660 (0xDB81ACB4)
What it is
low-detail (LOD) model
Size (m)
73.2 × 80.1 × 23.2
Size class
huge
LOD distance (m)
200
Vertices
808
Triangles
647
Textures
2
Texture dictionary
bh1_33_night_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_33_blg01_neon_slod_children.ydd
Definition file
beverly_metadata_005.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_33_blg01_neon_lod is placed 2 times on the map, most of all in Morningwood. One of its places: -1414.84, -234.86, 53.25.

The map files (IPLs) that place it include bh1_33 and hei_bh1_33.

Also placed by bh1_33

local obj = CreateObject(`bh1_33_blg01_neon_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…