bh1_33_blg01_neon_lod

bh1_33_blg01_neon_lod is a low-detail (LOD) model of the GTA V map in Morningwood, from title update 2. It measures 73.2 × 80.1 × 23.2 m and is drawn with 647 triangles and 2 textures, up to 200 m away. It is the lower-detail copy of bh1_33_blg01_neon that the game draws from far away.
- Model
- bh1_33_blg01_neon_lod
- Hash
- 3682708660 (0xDB81ACB4)
- What it is
- low-detail (LOD) model
- Size (m)
- 73.2 × 80.1 × 23.2
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 808
- Triangles
- 647
- Textures
- 2
- Texture dictionary
- bh1_33_night_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_33_blg01_neon_slod_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_33_blg01_neon_lod is placed 2 times on the map, most of all in Morningwood. One of its places: -1414.84, -234.86, 53.25.
The map files (IPLs) that place it include bh1_33 and hei_bh1_33.
Also placed by bh1_33
- 0x5224a2a6
- 0x61d6897d
- 0x9f3a54e0
- 0xc855767a
- bh1_33_clotheshi_milo_slod
- bh1_33_sem_lod
- bh1_33_sem_slod
- bh1_33_slod1
local obj = CreateObject(`bh1_33_blg01_neon_lod`, coords.x, coords.y, coords.z, false, false, false)