bh1_31_em_b_lod

bh1_31_em_b_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 33.7 × 52.4 × 14.8 m and is drawn with 164 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_31_em_b that the game draws from far away.
- Model
- bh1_31_em_b_lod
- Hash
- 3012982962 (0xB39678B2)
- What it is
- low-detail (LOD) model
- Size (m)
- 33.7 × 52.4 × 14.8
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 284
- Triangles
- 164
- Textures
- 1
- Texture dictionary
- 0xe1d3e341
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_31_em_slod_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_31_em_b_lod is placed 2 times on the map, most of all in Richman. One of its places: -1596.49, -40.12, 62.46.
The map files (IPLs) that place it include bh1_31 and hei_bh1_31.
Also placed by bh1_31
local obj = CreateObject(`bh1_31_em_b_lod`, coords.x, coords.y, coords.z, false, false, false)