GTA Explorer

bh1_31_em_b_lod

bh1_31_em_b_lod, a low-detail (LOD) model of the GTA V map in Richman

bh1_31_em_b_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 33.7 × 52.4 × 14.8 m and is drawn with 164 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_31_em_b that the game draws from far away.

Model
bh1_31_em_b_lod
Hash
3012982962 (0xB39678B2)
What it is
low-detail (LOD) model
Size (m)
33.7 × 52.4 × 14.8
Size class
huge
LOD distance (m)
250
Vertices
284
Triangles
164
Textures
1
Texture dictionary
0xe1d3e341
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_31_em_slod_children.ydd
Definition file
beverly_metadata_003.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_31_em_b_lod is placed 2 times on the map, most of all in Richman. One of its places: -1596.49, -40.12, 62.46.

The map files (IPLs) that place it include bh1_31 and hei_bh1_31.

Also placed by bh1_31

local obj = CreateObject(`bh1_31_em_b_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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