bh1_14_detail_2

bh1_14_detail_2 is a detail piece of the GTA V map in Rockford Hills, from title update 2. It measures 61.9 × 67.1 × 18.8 m and is drawn with 4,415 triangles and 22 textures, up to 70 m away.
- Model
- bh1_14_detail_2
- Hash
- 2194025869 (0x82C62D8D)
- What it is
- detail piece
- Size (m)
- 61.9 × 67.1 × 18.8
- Size class
- huge
- LOD distance (m)
- 70
- Vertices
- 5,427
- Triangles
- 4,415
- Textures
- 22
- Texture dictionary
- bh1_14_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_14.rpf\bh1_14_detail_2.ydr
- Definition file
- beverly_metadata_013_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_14_detail_2 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -744.94, -292.69, 44.13.
The map files (IPLs) that place it include bh1_14_strm_0 and hei_bh1_14_strm_0.
Also placed by bh1_14_strm_0
- prop_bush_neat_02
- prop_bollard_04
- prop_couch_sm1_07
- prop_telegwall_02a
- prop_barebulb_01
- bh1_14_build1
- bh1_14_build2
- bh1_14_build3
- bh1_14_build4
- bh1_14_cablemesh18492_thvy
- bh1_14_cablemesh18493_thvy
- bh1_14_cablemesh18494_tstd
Models like bh1_14_detail_2
local obj = CreateObject(`bh1_14_detail_2`, coords.x, coords.y, coords.z, false, false, false)