GTA Explorer

bh1_02_office1_stair_fizz

bh1_02_office1_stair_fizz, a structure of the GTA V map in Richards Majestic

bh1_02_office1_stair_fizz is a structure of the GTA V map in Richards Majestic, from title update 2. It measures 4.69 × 7.72 × 12.5 m and is drawn with 534 triangles and 4 textures, up to 100 m away.

Model
bh1_02_office1_stair_fizz
Hash
2630453476 (0x9CC988E4)
What it is
structure
Size (m)
4.69 × 7.72 × 12.5
Size class
large
LOD distance (m)
100
Vertices
1,074
Triangles
534
Textures
4
Texture dictionary
bh1_02_office1
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_office1_stair_fizz.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_office1_stair_fizz is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1102.73, -494.83, 41.05.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_office1_stair_fizz

local obj = CreateObject(`bh1_02_office1_stair_fizz`, coords.x, coords.y, coords.z, false, false, false)

 

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