bh1_02_office1_stair_fizz

bh1_02_office1_stair_fizz is a structure of the GTA V map in Richards Majestic, from title update 2. It measures 4.69 × 7.72 × 12.5 m and is drawn with 534 triangles and 4 textures, up to 100 m away.
- Model
- bh1_02_office1_stair_fizz
- Hash
- 2630453476 (0x9CC988E4)
- What it is
- structure
- Size (m)
- 4.69 × 7.72 × 12.5
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 1,074
- Triangles
- 534
- Textures
- 4
- Texture dictionary
- bh1_02_office1
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_office1_stair_fizz.ydr
- Definition file
- beverly_metadata_003_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_office1_stair_fizz is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1102.73, -494.83, 41.05.
The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.
Also placed by bh1_02_strm_0
- prop_chair_01b
- prop_aircon_s_03a
- prop_dumpster_02b
- prop_plant_int_02a
- prop_kino_light_03
- prop_studio_light_02
- prop_apple_box_01
- prop_box_wood03a
- prop_cratepile_01a
- prop_paint_stepl01
- prop_aircon_m_07
- prop_box_tea01a
Models like bh1_02_office1_stair_fizz
- bh1_02_fsscaffold_bar1
- bh1_02_fsscaffold_bar2
- bh1_02_fsscaffold_bar3
- bh1_02_fsscaffold_bar4
- bh1_02_fsscaffold_bar5
- bh1_02_office1
- bh1_02_office1_st02_fizz
local obj = CreateObject(`bh1_02_office1_stair_fizz`, coords.x, coords.y, coords.z, false, false, false)