GTA Explorer

bh1_03_ss_02_lod

bh1_03_ss_02_lod, a low-detail (LOD) model of the GTA V map in Richards Majestic

bh1_03_ss_02_lod is a low-detail (LOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 92.5 × 72.3 × 24.1 m and is drawn with 3,016 triangles and 8 textures, up to 250 m away. It is the lower-detail copy of bh1_03_ss_02 that the game draws from far away.

Model
bh1_03_ss_02_lod
Hash
3563392633 (0xD4650E79)
What it is
low-detail (LOD) model
Size (m)
92.5 × 72.3 × 24.1
Size class
huge
LOD distance (m)
250
Vertices
5,335
Triangles
3,016
Textures
8
Texture dictionary
bh1_03_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_03b_slod1_children.ydd
Definition file
beverly_metadata_006.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_03_ss_02_lod is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1121.16, -551.91, 39.06.

The map files (IPLs) that place it include bh1_03 and hei_bh1_03.

Also placed by bh1_03

Models like bh1_03_ss_02_lod

local obj = CreateObject(`bh1_03_ss_02_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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