bh1_03_cable_ramp_lod

bh1_03_cable_ramp_lod is a low-detail (LOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 8.79 × 10.4 × 0.19 m and is drawn with 24 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_03_cable_ramp that the game draws from far away.
- Model
- bh1_03_cable_ramp_lod
- Hash
- 362865566 (0x15A0E39E)
- What it is
- low-detail (LOD) model
- Size (m)
- 8.79 × 10.4 × 0.19
- Size class
- large
- LOD distance (m)
- 250
- Vertices
- 48
- Triangles
- 24
- Textures
- 1
- Texture dictionary
- bh1_03_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_03b_slod1_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03_cable_ramp_lod is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1197.14, -568.17, 26.35.
The map files (IPLs) that place it include bh1_03 and hei_bh1_03.
Also placed by bh1_03
- 0x01af8d96
- 0x61586f5e
- 0xc20b0486
- 0xe2da040c
- bh1_03b_slod1
- bh1_03_em_a_slod
- bh1_03_em_slod
- bh1_03_slod1
- bh1_03_slod3
Models like bh1_03_cable_ramp_lod
local obj = CreateObject(`bh1_03_cable_ramp_lod`, coords.x, coords.y, coords.z, false, false, false)