bh1_04_ground2

bh1_04_ground2 is a terrain piece of the GTA V map in Rockford Hills, from title update 2. It measures 126 × 116 × 4.36 m and is drawn with 2,147 triangles and 27 textures, up to 142 m away. From far away the game draws bh1_04_ground2_lod in its place.
- Model
- bh1_04_ground2
- Hash
- 1972293678 (0x758ED02E)
- What it is
- terrain piece
- Size (m)
- 126 × 116 × 4.36
- Size class
- huge
- LOD distance (m)
- 142
- Vertices
- 2,756
- Triangles
- 2,147
- Textures
- 27
- Texture dictionary
- 0x56d67ed7
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_04.rpf\bh1_04_ground2.ydr
- Definition file
- beverly_metadata_012_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_04_ground2 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1210.61, -361.38, 35.89.
The map files (IPLs) that place it include bh1_04_strm_0 and hei_bh1_04_strm_0.
Also placed by bh1_04_strm_0
- prop_plant_int_02b
- prop_bench_02
- prop_cctv_cam_04c
- prop_table_06
- prop_aircon_m_03
- prop_alarm_02
- prop_parasol_04b
- prop_parasol_04e
- prop_barrier_work01a
- prop_plant_int_05b
- prop_pot_plant_02d
- prop_cons_cements01
Models like bh1_04_ground2
- bh1_04_aptrail01
- bh1_04_aptrail02
- bh1_04_aptrail03
- bh1_04_aptrail04
- bh1_04_aptrail05
- bh1_04_aptrail06
- bh1_04_bld2a02
- bh1_04_build004
- bh1_04_build004_ledge
- bh1_04_build004_ledge001
- bh1_04_build04_emm
- bh1_04_build04_emm_glow
local obj = CreateObject(`bh1_04_ground2`, coords.x, coords.y, coords.z, false, false, false)