weapons@melee_1h
- Dictionary
- weapons@melee_1h
- Clips
- grip_1h_f, grip_idle, grip_run, grip_walk, idle, run, walk
- Pack
- basegame
RequestAnimDict('weapons@melee_1h')
while not HasAnimDictLoaded('weapons@melee_1h') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@melee_1h', 'grip_1h_f', 8.0, -8.0, -1, 1, 0.0, false, false, false)