weapon@w_pi_stungun
- Dictionary
- weapon@w_pi_stungun
- Clips
- damage, damage_vehicle
- Pack
- basegame
RequestAnimDict('weapon@w_pi_stungun')
while not HasAnimDictLoaded('weapon@w_pi_stungun') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapon@w_pi_stungun', 'damage', 8.0, -8.0, -1, 1, 0.0, false, false, false)