random@shop_gunstore
- Dictionary
- random@shop_gunstore
- Clips
- _greeting, _idle, _idle_a, _idle_b, _idle_to_neutral, _impatient_a, _impatient_b, _impatient_c, _negative_goodbye, _neutral_to_idle, _positive_a, _positive_b, _positive_goodbye
- Pack
- basegame
RequestAnimDict('random@shop_gunstore')
while not HasAnimDictLoaded('random@shop_gunstore') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'random@shop_gunstore', '_greeting', 8.0, -8.0, -1, 1, 0.0, false, false, false)