random@prisoner_lift
- Dictionary
- random@prisoner_lift
- Clips
- arms_waving, loop2_idlelook2
- Pack
- basegame
RequestAnimDict('random@prisoner_lift')
while not HasAnimDictLoaded('random@prisoner_lift') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'random@prisoner_lift', 'arms_waving', 8.0, -8.0, -1, 1, 0.0, false, false, false)