move_f@tough_guy@
- Dictionary
- move_f@tough_guy@
- Clips
- idle, idle_intro, walk, wstart_l_0, wstart_r_0, wstop_l_0, wstop_r_0
- Pack
- basegame
RequestAnimDict('move_f@tough_guy@')
while not HasAnimDictLoaded('move_f@tough_guy@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_f@tough_guy@', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)